Obscura is an award-winning San Francisco-based creative studio that’s building the immersive entertainment venues and connected interactive experiences of the future. Our innovative team of artists, producers, and technologists use the medium of light to tell a story and communicate a vision through large-scale art installations and productions. Our work is nothing less than cutting-edge, and our clients are nothing short of pioneers. They’re film-makers, museums, companies, and countries who want to draw attention to a cause, or simply create a next-level experience that makes the world pay attention and think differently. We’re looking for top-notch talent to join our team … if that’s you, read on.
The Systems DevOps Engineer will be the primary engineer responsible for production engineering operations and development bridges on products, events and research initiatives within their assigned realm of influence at Obscura. This position will work across a wide range of teams to provide technical design and implementation based on pre-designed creative experiences. They will be the technical lead on matters such as media post-production pipeline, render development and operations, information systems architecture (all forms of compute), and software deployment / CI/CD architecture. This individual will interact on either a small team or independently, and thus will need to have a strong grasp of technical project management
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